In episode 88, it’s a cabal!
87 Loose Ends
In episode 87, the party deal with the aftermath of battle and the logistics of a horse.
86 Cool Cats
In episode 86, a bubble, a barricade, and a lightning bolt.
85 A Horse
In episode 85, there ys a Felle Beaste in ye Banqueting Hall.
84 Assassin
In episode 84, Rhyl and Ember have got this, don’t worry.
83 Butcher’s Work
In episode 83… silence them, quick.
82 Royal Commission
In episode 82, our heroes take the path that is in front of them.
81 On The Road
In episode 81, the players have taken the DM’s four planned outcomes and chosen the fifth way, which is kidnap.
80 Wading through Gnomes
And we’re back!
In episode 80, local politics take a turn for the… complicated, and our heroes have to choose a side very, very quickly.
PUGC 6 – Dénoument
Hello and welcome to PUGC! Our main storyline has been on hiatus for a couple months for Ben to recover from surgery (he’s doing well!), but as this is the end of our limited-run campaign, he’ll be bringing you our regular storyline very soon.
PUGC has been a series set in Pugmire, a fantasy kingdom far in our future pupulated by bipedal talking dogs… and now, it’s over, and it’s time to put the past behind us.
Oh – and if you like what we do, consider supporting us at patreon.com/coapcast.